Faculty of Engineering - Ain Shams University, Home
Computer Graphics
What Will Learn?
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Course Aims
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Course Goals
- Decent Work and Economic Growth
- Industry, Innovation and Infrastructure
- Sustainable Cities and Communities
Requirements
PHM112 AND CSE241
Description
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English Description
Introduction to Computer Graphics. Graphics hardware pipeline, algorithms, and software. Graphics Programming with OpenGL/WebGL. Color models. Basic computer graphics algorithms: Line drawing, Polygon rasterization, Polygon clipping, Hidden surface removal. 2D/3D transformations. Lighting and shading, illumination models. Texture mapping techniques, Animation, Ray tracing, Curves and surfaces, Geometric modeling. -
Arabic Description
Introduction to Computer Graphics. Graphics hardware pipeline, algorithms, and software. Graphics Programming with OpenGL/WebGL. Color models. Basic computer graphics algorithms: Line drawing, Polygon rasterization, Polygon clipping, Hidden surface removal. 2D/3D transformations. Lighting and shading, illumination models. Texture mapping techniques, Animation, Ray tracing, Curves and surfaces, Geometric modeling.
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DepartmentComputer and Systems Engineering
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Credit Hours3
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GradesTotal ( 100 ) = Midterm (25) + tr.Major Assessment (30 = tr.Industry 0% , tr.Project 15% , tr.Self_learning 5% , tr.Seminar 15% ) + tr.Minor Assessment (5) + Exam Grade (40)
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HoursLecture Hours: 2, Tutorial Hours: 2, Lab Hours: 0
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Required SWL125
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Equivalent ECTS5
- - Boreskov Alexey Evgeniy Shikin and Safari an O'Reilly Media Company. 2013. Computer Graphics (version 1st edition). 1st ed. CRC Press.