كلية الهندسة - جامعة عين شمس, الرئيسية
Game Design and Development
What Will Learn?
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Course Aims
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Course Goals
- Decent Work and Economic Growth
- Industry, Innovation and Infrastructure
- Sustainable Cities and Communities
Requirements
CSE383
Description
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English Description
Advanced principles and practices of computer game design and programming. Game design documents. Formal, dramatic, and dynamic elements of games. Process of game development. Game balancing. Importance of testing, Using testing results to improve games. AI for gaming, programming, and testing. -
Arabic Description
Advanced principles and practices of computer game design and programming. Game design documents. Formal, dramatic, and dynamic elements of games. Process of game development. Game balancing. Importance of testing, Using testing results to improve games. AI for gaming, programming, and testing.
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قسمهندسة الحاسبات والنظم
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الساعات المعتمدة3
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الدرجاتالإجمالي ( 100 ) = نصف العام (25) + tr.Major Assessment (30 = tr.Industry 0% , tr.Project 15% , tr.Self_learning 5% , tr.Seminar 15% ) + tr.Minor Assessment (5) + درجة الامتحان (40)
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الساعاتساعات المحاضرة: 2, ساعات التعليم: 2, ساعات المعمل: 0
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Required SWL125
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Equivalent ECTS5
- -Ernst Adams "Fundamentals of Game Design", 3rd edition – New Riders, 2013.
- -John Hughes, Andries van Dam, Morgan McGuire, David Sklar, James Foley, Steven Feiner, Kurt Akeley, Computer Graphics: Principles and Practice 3rd Edition, 2013
- -David J. Eck, Hobart and William Smith Colleges, Introduction to Computer Graphics, 2016 - Martell Caroline. 2014. Advances in Game Design and Development Research. New York: Nova.